code/modules/multiz/turf_mimic_edge.dm
/obj/effect/overlay/click_bait | Dummy mouse-opaque overlay to prevent people turning/shooting towards ACTUAL location of vis_content thing |
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/proc/shared_mimic_edge_get_add_vis_contents | Shared proc to provide the default vis_content for the edge_turf. |
/turf/mimic_edge | Simulated turf meant to replicate the appearence of another. |
/proc/get_turf_transition_edge_direction | Returns the a cardinal direction for a turf on the map that's beyond the transition edge |
/proc/shared_transition_edge_get_coordinates_turf_to_mimic | Returns the turf that's opposite to the specified turf, on the level specified. |
/proc/shared_transition_edge_get_valid_level_data | Grab the connected level data for the level connected in the direction the 'T' turf is in. |
/proc/shared_transition_edge_bumped | Handles teleporting an atom that touches a transition edge/loop edge. |