zcopy 
Procs | |
| RebuildZState | Fully reset Z-Mimic, rebuilding state from scratch. Use this if you change Z-stack mappings after Z-Mimic has initialized. Expensive. |
|---|---|
| calculate_zstack_limits | (Re)generate Z-group information. You should run this every time world.maxz (or z-connections) change. ZM's behavior is undefined between resizing the world and calling this proc. |
| fixup_appearance_planes | Generate a new appearance from appearance with planes mangled to work with Z-Mimic. Do not pass a depth. |
Proc Details
RebuildZState
Fully reset Z-Mimic, rebuilding state from scratch. Use this if you change Z-stack mappings after Z-Mimic has initialized. Expensive.
calculate_zstack_limits
(Re)generate Z-group information. You should run this every time world.maxz (or z-connections) change. ZM's behavior is undefined between resizing the world and calling this proc.
fixup_appearance_planes
Generate a new appearance from appearance with planes mangled to work with Z-Mimic. Do not pass a depth.