Space Station 13 - Nebula13 - Modules - TypesVar Details

fauna_generator

Vars

fauna_templatesSpawn info cached for each fauna types. Basically a cached entry for each critter that tells us what to change on them after spawn.
fauna_typesWeighted list of fauna that can possibly spawn.
level_data_idId of the level we operate on
live_faunaList of fauna refs to those that are alive currently and tied to this generator.
live_megafaunaList of megafauna refs to those that are alive currently and tied to this generator.
max_fauna_aliveMaximum amount of live fauna at one time
max_megafauna_aliveMaximum amount of mega fauna at one time
megafauna_templatesSpawn info cached for each megafauna types. Basically a cached entry for each critter that tells us what to change on them after spawn.
megafauna_typesWeighted list of megafauna that can possibly spawn.
repopulate_fauna_thresholdAmount of animal alive below which we'll try to respawn animals. This value starts at max_alive, and goes down each times we empty the respawn queue by half
repopulate_megafauna_thresholdAmount of live megafauna below which respawning will occur
repopulation_intervalRealtime interval between checks for repopulation
respawn_queueList of fauna/megafauna types to respawn after they died.
species_namesList of named species for this planet. Handles custom species names that can be attributed to animal via xenobio stuff.
time_last_repopRealtime of day when we last repopulated

Var Details

fauna_templates

Spawn info cached for each fauna types. Basically a cached entry for each critter that tells us what to change on them after spawn.

fauna_types

Weighted list of fauna that can possibly spawn.

level_data_id

Id of the level we operate on

live_fauna

List of fauna refs to those that are alive currently and tied to this generator.

live_megafauna

List of megafauna refs to those that are alive currently and tied to this generator.

max_fauna_alive

Maximum amount of live fauna at one time

max_megafauna_alive

Maximum amount of mega fauna at one time

megafauna_templates

Spawn info cached for each megafauna types. Basically a cached entry for each critter that tells us what to change on them after spawn.

megafauna_types

Weighted list of megafauna that can possibly spawn.

repopulate_fauna_threshold

Amount of animal alive below which we'll try to respawn animals. This value starts at max_alive, and goes down each times we empty the respawn queue by half

repopulate_megafauna_threshold

Amount of live megafauna below which respawning will occur

repopulation_interval

Realtime interval between checks for repopulation

respawn_queue

List of fauna/megafauna types to respawn after they died.

species_names

List of named species for this planet. Handles custom species names that can be attributed to animal via xenobio stuff.

time_last_repop

Realtime of day when we last repopulated