mil_branches
Global object for handling branches
Vars | |
branches | All branches that exist |
---|---|
spawn_branches_ | Branches that a player can choose for spawning, not including species restrictions. |
spawn_branches_by_species_ | Branches that a player can choose for spawning, with species restrictions. Populated on a needed basis |
Procs | |
get_branch | Retrieve branch object by branch name |
get_branch_by_type | Retrieve branch object by branch type |
get_rank | Retrieve a rank object from given branch by name |
is_spawn_branch | Return a true value if branch_name is a valid spawn branch key |
is_spawn_rank | Return a true value if rank_name is a valid spawn rank in branch under branch_name |
spawn_branches | Return all spawn branches for the given input |
spawn_ranks | Return all spawn ranks for the given input |
Var Details
branches
All branches that exist
spawn_branches_
Branches that a player can choose for spawning, not including species restrictions.
spawn_branches_by_species_
Branches that a player can choose for spawning, with species restrictions. Populated on a needed basis
Proc Details
get_branch
Retrieve branch object by branch name
get_branch_by_type
Retrieve branch object by branch type
get_rank
Retrieve a rank object from given branch by name
is_spawn_branch
Return a true value if branch_name is a valid spawn branch key
is_spawn_rank
Return a true value if rank_name is a valid spawn rank in branch under branch_name
spawn_branches
Return all spawn branches for the given input
spawn_ranks
Return all spawn ranks for the given input