Space Station 13 - Nebula13 - Modules - TypesVar Details

cocktail

Vars

descriptionCocktail description, applied to the glass.
display_ratiosThe ratio displayed in the codex, which is the same as ratios prior to normalisation.
display_typesA list of types (incl. subtypes) to display this cocktail's glass sprite on.
glass_iconThe icon to use for the cocktail. May be null, in which case no custom icon is used.
glass_icon_stateThe icon_state to use for the cocktail. May be null, in which case the first state in the icon is used.
hidden_from_codexIf TRUE, doesn't generate a codex entry.
impurity_toleranceWhat fraction of the total volume of the drink (ignoring ice) can be unrelated chems?
nameCocktail name, applied to the glass.
order_specificIf TRUE, cocktail ingredients must be added in the order they're specified in the ratio.
ratiosAssociative list of reagents. The actual amount only matters for defining proportions and will be normalized. These should ideally be whole numbers in the lowest possible ratio, e.g. 1, 2, 3 instead of 0.1, 0.2, 0.3 or 2, 4, 6. Reagents with no assoc value will count as valid for any amount (even 0.001u).
tastesWhat tastes (and associated strengths) this cocktail adds. Scaled in taste code by total_volume. Example: list("something funny" = 0.5) Consider using a total strength proportional to the number of ingredients, i.e. 0.25 for 4 ingredients, 0.5 for 2, etc.

Var Details

description

Cocktail description, applied to the glass.

display_ratios

The ratio displayed in the codex, which is the same as ratios prior to normalisation.

display_types

A list of types (incl. subtypes) to display this cocktail's glass sprite on.

glass_icon

The icon to use for the cocktail. May be null, in which case no custom icon is used.

glass_icon_state

The icon_state to use for the cocktail. May be null, in which case the first state in the icon is used.

hidden_from_codex

If TRUE, doesn't generate a codex entry.

impurity_tolerance

What fraction of the total volume of the drink (ignoring ice) can be unrelated chems?

name

Cocktail name, applied to the glass.

order_specific

If TRUE, cocktail ingredients must be added in the order they're specified in the ratio.

ratios

Associative list of reagents. The actual amount only matters for defining proportions and will be normalized. These should ideally be whole numbers in the lowest possible ratio, e.g. 1, 2, 3 instead of 0.1, 0.2, 0.3 or 2, 4, 6. Reagents with no assoc value will count as valid for any amount (even 0.001u).

tastes

What tastes (and associated strengths) this cocktail adds. Scaled in taste code by total_volume. Example: list("something funny" = 0.5) Consider using a total strength proportional to the number of ingredients, i.e. 0.25 for 4 ingredients, 0.5 for 2, etc.