flooring 
Vars | |
| build_cost | Stack units. |
|---|---|
| build_material | Unbuildable if object material var is not set to this. |
| build_time | BYOND ticks. |
| build_type | Unbuildable if not set. Must be /obj/item/stack. |
| floor_smooth | How we smooth with other flooring |
| flooring_blacklist | Smooth with everything except the types in this list. Turned into a typecache for performance reasons. |
| flooring_whitelist | Smooth with nothing except the types in this list. Turned into a typecache for performance reasons. |
| icon_base | "that's some grass" |
| space_smooth | How we smooth with space and openspace tiles |
| turf_flags | Flags to apply to the turf. |
| wall_smooth | How we smooth with walls |
| z_flags | same z flags used for turfs, i.e ZMIMIC_DEFAULT etc |
Procs | |
| can_show_coating_footprints | target is the turf that wants to know if it supports footprints contaminant is, optionally, the material of the coating that wants to be added. |
Var Details
build_cost 
Stack units.
build_material 
Unbuildable if object material var is not set to this.
build_time 
BYOND ticks.
build_type 
Unbuildable if not set. Must be /obj/item/stack.
floor_smooth 
How we smooth with other flooring
flooring_blacklist 
Smooth with everything except the types in this list. Turned into a typecache for performance reasons.
flooring_whitelist 
Smooth with nothing except the types in this list. Turned into a typecache for performance reasons.
icon_base 
"that's some grass"
space_smooth 
How we smooth with space and openspace tiles
turf_flags 
Flags to apply to the turf.
wall_smooth 
How we smooth with walls
z_flags 
same z flags used for turfs, i.e ZMIMIC_DEFAULT etc
Proc Details
can_show_coating_footprints
target is the turf that wants to know if it supports footprints contaminant is, optionally, the material of the coating that wants to be added.