grab
Vars | |
adjust_plane | Whether or not this grab causes atoms to adjust their plane/layer according to grabber dir. |
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can_throw | If the grabber can throw the person grabbed. |
damage_stage | Affects how much damage is being dealt using certain actions. |
downgrab | The grab that this will downgrade to if it downgrades, null means break grab on downgrade |
downgrade_on_action | If the grab needs to be downgraded when the grabber does stuff. |
downgrade_on_move | If the grab needs to be downgraded when the grabber moves. |
force_danger | If the grab is strong enough to be able to force someone to do something harmful to them. |
grab_slowdown | Multiplier for the object size (w_class or mob_size) of the grabbed atom, applied as slowdown. |
help_action | The names of different intents for use in attack logs |
point_blank_mult | How much the grab increases point blank damage. |
restrains | If the grab acts like cuffs and prevents action from the victim. |
reverse_facing | Whether the person being grabbed is facing forwards or backwards. |
same_tile | If the grabbed person and the grabbing person are on the same tile. |
shield_assailant | Whether the person you're grabbing will shield you from bullets.,, |
shift | Whether or not this grab causes atoms to adjust their pixel offsets according to grabber dir. |
stop_move | Whether or not the grabbed person can move out of the grab |
upgrab | The grab that this will upgrade to if it upgrades, null means no upgrade |
Var Details
adjust_plane
Whether or not this grab causes atoms to adjust their plane/layer according to grabber dir.
can_throw
If the grabber can throw the person grabbed.
damage_stage
Affects how much damage is being dealt using certain actions.
downgrab
The grab that this will downgrade to if it downgrades, null means break grab on downgrade
downgrade_on_action
If the grab needs to be downgraded when the grabber does stuff.
downgrade_on_move
If the grab needs to be downgraded when the grabber moves.
force_danger
If the grab is strong enough to be able to force someone to do something harmful to them.
grab_slowdown
Multiplier for the object size (w_class or mob_size) of the grabbed atom, applied as slowdown.
help_action
The names of different intents for use in attack logs
point_blank_mult
How much the grab increases point blank damage.
restrains
If the grab acts like cuffs and prevents action from the victim.
reverse_facing
Whether the person being grabbed is facing forwards or backwards.
same_tile
If the grabbed person and the grabbing person are on the same tile.
shield_assailant
Whether the person you're grabbing will shield you from bullets.,,
shift
Whether or not this grab causes atoms to adjust their pixel offsets according to grabber dir.
stop_move
Whether or not the grabbed person can move out of the grab
upgrab
The grab that this will upgrade to if it upgrades, null means no upgrade