Space Station 13 - Nebula13 - Modules - TypesVar Details

singularity_stage

Vars

consume_rangeWhat is the feeding range of a singularity at this stage?
dissipates_over_timeIf true, the singularity will lose energy in Process().
dissipation_energy_lossHow much energy do we lose when we dissipate?
em_heavy_rangeWhat is the heavy range for the EM pulse event in this stage?
em_light_rangeWhat is the light range for the EM pulse event in this stage?
event_chanceWhat is the percent chance of an event each tick?
explosion_vulnerableCan explosions destroy the singularity?
footprintWhat is the effective physical size of this singularity?
forced_eventDo we force a specific event when we proc events?
grav_pullWhat is the pull range of a singularity at this stage?
iconWhat icon should the singularity use at this stage?
icon_stateWhat icon_state should the singularity use at this stage?
ignore_obstaclesDo we ignore obstacles in our way?
max_energyWhat is the maximum singularity energy to stay at this sage?
mesmerize_textWhat do characters feel when they're mesmerized during this stage?
min_energyWhat is the minimum singularity energy to reach this sage?
pixel_xWhat x offset should the singularity use at this stage?
pixel_yWhat y offset should the singularity use at this stage?
stage_sizeWhat is the numerical size of this singularity?
the_goggles_do_nothingDo we ignore PPE for mesmerizing in this stage?
ticks_between_dissipationsHow many Process() ticks do we have between dissipations?
ticks_since_last_dissipationA counter variable for how many ticks we are along the dissipation.
wanderWill we wander around?

Var Details

consume_range

What is the feeding range of a singularity at this stage?

dissipates_over_time

If true, the singularity will lose energy in Process().

dissipation_energy_loss

How much energy do we lose when we dissipate?

em_heavy_range

What is the heavy range for the EM pulse event in this stage?

em_light_range

What is the light range for the EM pulse event in this stage?

event_chance

What is the percent chance of an event each tick?

explosion_vulnerable

Can explosions destroy the singularity?

footprint

What is the effective physical size of this singularity?

forced_event

Do we force a specific event when we proc events?

grav_pull

What is the pull range of a singularity at this stage?

icon

What icon should the singularity use at this stage?

icon_state

What icon_state should the singularity use at this stage?

ignore_obstacles

Do we ignore obstacles in our way?

max_energy

What is the maximum singularity energy to stay at this sage?

mesmerize_text

What do characters feel when they're mesmerized during this stage?

min_energy

What is the minimum singularity energy to reach this sage?

pixel_x

What x offset should the singularity use at this stage?

pixel_y

What y offset should the singularity use at this stage?

stage_size

What is the numerical size of this singularity?

the_goggles_do_nothing

Do we ignore PPE for mesmerizing in this stage?

ticks_between_dissipations

How many Process() ticks do we have between dissipations?

ticks_since_last_dissipation

A counter variable for how many ticks we are along the dissipation.

wander

Will we wander around?