skill 
Vars | |
abstract_type | Don't mess with this without changing how Initialize works. |
---|---|
category | Category this skill belongs to. |
default_max | Makes the skill capped at this value in selection unless overriden at job level. |
default_value | The specific default value used for this skill. If null, uses the skillset's default. |
desc | Generic description of this skill. |
difficulty | Used to compute how expensive the skill is |
fallback_key | If the skill UID is not found in the savefile, this is the fallback key to use for migrating old savefiles. |
name | Name of the skill. This is what the player sees. |
prerequisites | A list of skill prerequisites, if needed. |
Var Details
abstract_type 
Don't mess with this without changing how Initialize works.
category 
Category this skill belongs to.
default_max 
Makes the skill capped at this value in selection unless overriden at job level.
default_value 
The specific default value used for this skill. If null, uses the skillset's default.
desc 
Generic description of this skill.
difficulty 
Used to compute how expensive the skill is
fallback_key 
If the skill UID is not found in the savefile, this is the fallback key to use for migrating old savefiles.
name 
Name of the skill. This is what the player sees.
prerequisites 
A list of skill prerequisites, if needed.