Space Station 13 - Nebula13 - Modules - TypesVar Details

sprite_accessory

Vars

accessory_categoryWhat category does this accessory fall under?
accessory_flagsVarious flags controlling some checks and behavior.
accessory_metadata_typesA list of metadata types for customisation of this accessory.
body_flags_allowedRestrict some styles to specific bodytype flags.
body_flags_deniedRestrict some styles to specific bodytype flags.
body_partsWhat bodypart tags does this marking apply to?
bodytype_categories_allowedRestricts some styles to specific bodytype categories
bodytype_categories_deniedRestricts some styles to specific bodytype categories
bodytypes_allowedRestricted to specific bodytypes. null matches any
bodytypes_deniedRestricted from specific bodytypes. null matches none
cached_iconsIcon cache for various icon generation steps.
color_blendWhat blend mode to use when colourizing this accessory.
disallows_accessoriesA list of sprite accessory types that are disallowed by this one being included.
draw_accessoryWhether or not this accessory should be drawn on the mob at all.
grooming_flagsBitflags indicating what grooming tools work on this accessory.
hidden_by_gear_flagFlag to check equipment for when hiding this accessory.
hidden_by_gear_slotSlot to check equipment for when hiding this accessory.
iconthe icon file the accessory is located in
icon_statethe icon_state of the accessory
is_heritableWhether or not this accessory is transferred via DNA (ie. not a scar or tattoo)
is_whitelistedA value to check whitelists for.
layer_blendWhat blend mode to use when applying this accessory to the compiled organ.
mask_to_bodypartWhether or not this overlay should be trimmed to fit the base bodypart icon.
nameThe preview name of the accessory
required_traitsA set of trait levels to check for.
requires_appearance_flagsFlags to check when applying this accessory to the mob.
species_allowedRestrict some styles to specific root species names
sprite_overlay_layerSet to a layer integer to apply this as an overlay over the top of hair and such.
subspecies_allowedRestrict some styles to specific species names, irrespective of root species name

Var Details

accessory_category

What category does this accessory fall under?

accessory_flags

Various flags controlling some checks and behavior.

accessory_metadata_types

A list of metadata types for customisation of this accessory.

body_flags_allowed

Restrict some styles to specific bodytype flags.

body_flags_denied

Restrict some styles to specific bodytype flags.

body_parts

What bodypart tags does this marking apply to?

bodytype_categories_allowed

Restricts some styles to specific bodytype categories

bodytype_categories_denied

Restricts some styles to specific bodytype categories

bodytypes_allowed

Restricted to specific bodytypes. null matches any

bodytypes_denied

Restricted from specific bodytypes. null matches none

cached_icons

Icon cache for various icon generation steps.

color_blend

What blend mode to use when colourizing this accessory.

disallows_accessories

A list of sprite accessory types that are disallowed by this one being included.

draw_accessory

Whether or not this accessory should be drawn on the mob at all.

grooming_flags

Bitflags indicating what grooming tools work on this accessory.

hidden_by_gear_flag

Flag to check equipment for when hiding this accessory.

hidden_by_gear_slot

Slot to check equipment for when hiding this accessory.

icon

the icon file the accessory is located in

icon_state

the icon_state of the accessory

is_heritable

Whether or not this accessory is transferred via DNA (ie. not a scar or tattoo)

is_whitelisted

A value to check whitelists for.

layer_blend

What blend mode to use when applying this accessory to the compiled organ.

mask_to_bodypart

Whether or not this overlay should be trimmed to fit the base bodypart icon.

name

The preview name of the accessory

required_traits

A set of trait levels to check for.

requires_appearance_flags

Flags to check when applying this accessory to the mob.

species_allowed

Restrict some styles to specific root species names

sprite_overlay_layer

Set to a layer integer to apply this as an overlay over the top of hair and such.

subspecies_allowed

Restrict some styles to specific species names, irrespective of root species name