surgery_step
Vars | |
additional_codex_lines | Any additional information to add to the codex entry for this step. |
---|---|
allowed_species | type paths referencing races that this step applies to. |
allowed_tools | type path referencing tools that can be used for this step, and how well are they suited for it |
begin_step_sound | Sound (or list of sounds) to play on begin step. |
blood_level | How much blood this step can get on surgeon. 1 - hands, 2 - full body. |
can_infect | evil infection stuff that will make everyone hate me |
delicate | if this step NEEDS stable optable or can be done on any valid surface with no penalty |
description | An informative description string. |
disallowed_species | type paths referencing races that this step applies to. |
end_step_sound | Sound (or list of sounds) to play on end step. |
expected_mob_type | What mob type does this surgery apply to. |
fail_step_sound | Sound (or list of sounds) to play on fail step. |
hidden_from_codex | Is this surgery a secret? |
max_duration | duration of the step |
min_duration | duration of the step |
name | An identifying name string. |
shock_level | what shock level will this step put patient on |
strict_access_requirement | Whether or not this surgery will be fuzzy on size requirements. |
surgery_candidate_flags | Various bitflags for requirements of the surgery. |
Var Details
additional_codex_lines
Any additional information to add to the codex entry for this step.
allowed_species
type paths referencing races that this step applies to.
allowed_tools
type path referencing tools that can be used for this step, and how well are they suited for it
begin_step_sound
Sound (or list of sounds) to play on begin step.
blood_level
How much blood this step can get on surgeon. 1 - hands, 2 - full body.
can_infect
evil infection stuff that will make everyone hate me
delicate
if this step NEEDS stable optable or can be done on any valid surface with no penalty
description
An informative description string.
disallowed_species
type paths referencing races that this step applies to.
end_step_sound
Sound (or list of sounds) to play on end step.
expected_mob_type
What mob type does this surgery apply to.
fail_step_sound
Sound (or list of sounds) to play on fail step.
hidden_from_codex
Is this surgery a secret?
max_duration
duration of the step
min_duration
duration of the step
name
An identifying name string.
shock_level
what shock level will this step put patient on
strict_access_requirement
Whether or not this surgery will be fuzzy on size requirements.
surgery_candidate_flags
Various bitflags for requirements of the surgery.