robot 
Vars | |
components | Components are basically robot organs. |
---|---|
crisis | Admin-settable for combat module use. |
icon_selected | If icon selection has been completed yet |
intenselight | Whether cyborg's integrated light was upgraded |
lawupdate | Cyborgs will sync their laws with their AI by default |
lights_on | Is our integrated light on? |
lockcharge | If a robot is locked down |
scrambledcodes | Used to determine if a borg shows up on the robotics console. Setting to one hides them. |
speed | Cause sec borgs gotta go fast //No they dont! |
tracking_entities | The number of known entities currently accessing the internal camera |
Var Details
components 
Components are basically robot organs.
crisis 
Admin-settable for combat module use.
icon_selected 
If icon selection has been completed yet
intenselight 
Whether cyborg's integrated light was upgraded
lawupdate 
Cyborgs will sync their laws with their AI by default
lights_on 
Is our integrated light on?
lockcharge 
If a robot is locked down
scrambledcodes 
Used to determine if a borg shows up on the robotics console. Setting to one hides them.
speed 
Cause sec borgs gotta go fast //No they dont!
tracking_entities 
The number of known entities currently accessing the internal camera