food
Droppers. END
Vars | |
_utensil_food_type | A type used when cloning this food item for utensils. |
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allergen_flags | Is this ingredient considered meat, fish, veg, etc |
backyard_grilling_announcement | The message shown when the food cooks. |
backyard_grilling_count | The number of times this object and its ancestors have been grilled. Used for grown foods' roasted chems. |
backyard_grilling_product | What object type the food cooks into. |
backyard_grilling_rawness | How many SSobj ticks it takes for the food to cook. |
backyard_grilling_span | The span class used for the message above. Burned food defaults to SPAN_DANGER. |
cooked_food | Indicates the food should give a stress effect on eating. |
eat_sound | Either a path to a sound file, a get_sfx sound string, or a list of any combination of those. |
utensil_flags | A set of utensil flags determining which utensil interactions are valid with this food. |
volume | The maximum reagent volume of this food. Used in initialize_reagents. |
Procs | |
get_combined_food_products | Items you can craft together. Like bomb making, but with food and less screwdrivers. Uses format list(ingredient = result_type). The ingredient can be a typepath or a grown_tag string (used for mobs or plants) The product can be a typepath or a list of typepaths, which will prompt the user. TODO: validate that these products are properly ordered |
Var Details
_utensil_food_type
A type used when cloning this food item for utensils.
allergen_flags
Is this ingredient considered meat, fish, veg, etc
backyard_grilling_announcement
The message shown when the food cooks.
backyard_grilling_count
The number of times this object and its ancestors have been grilled. Used for grown foods' roasted chems.
backyard_grilling_product
What object type the food cooks into.
backyard_grilling_rawness
How many SSobj ticks it takes for the food to cook.
backyard_grilling_span
The span class used for the message above. Burned food defaults to SPAN_DANGER.
cooked_food
Indicates the food should give a stress effect on eating.
eat_sound
Either a path to a sound file, a get_sfx sound string, or a list of any combination of those.
utensil_flags
A set of utensil flags determining which utensil interactions are valid with this food.
volume
The maximum reagent volume of this food. Used in initialize_reagents.
Proc Details
get_combined_food_products
Items you can craft together. Like bomb making, but with food and less screwdrivers. Uses format list(ingredient = result_type). The ingredient can be a typepath or a grown_tag string (used for mobs or plants) The product can be a typepath or a list of typepaths, which will prompt the user. TODO: validate that these products are properly ordered