Space Station 13 - Nebula13 - Modules - TypesVar Details - Proc Details

organ

Vars

absolute_max_damageLifetime damage cap, ignoring scarring.
ailmentsCurrent active ailments if any.
appearance_bodytypeA bodytype used only for icons, marking validation and equipment offsets.
bodytypeOriginal bodytype.
death_timeREALTIMEOFDAY at moment of death.
has_stat_infoSet to true if this organ should return info to Stat(). See get_stat_info().
max_damageDamage cap, including scarring
meat_nameTaken from first owner.
min_broken_damageDamage before becoming broken
organ_categoryIdentifier for use in organ collections, unused if unset. Would be nice to make this a list, but bodytypes rely on initial() with it.
organ_propertiesA flag for telling what capabilities this organ has. ORGAN_PROP_PROSTHETIC, ORGAN_PROP_CRYSTAL, etc..
organ_tagUnique identifier.
ownerCurrent mob owning the organ.
parent_organOrgan holding this object.
rejectingIs this organ already being rejected?
scale_max_damage_to_species_healthWhether or not we should scale the damage values of this organ to the owner species.
speciesOriginal species.
statusVarious status flags (such as robotic)
vital_to_ownerCache var for vitality to current owner.

Procs

get_stat_infoReturns a list with two entries, first being the stat panel title, the second being the value. See has_stat_value bool above.

Var Details

absolute_max_damage

Lifetime damage cap, ignoring scarring.

ailments

Current active ailments if any.

appearance_bodytype

A bodytype used only for icons, marking validation and equipment offsets.

bodytype

Original bodytype.

death_time

REALTIMEOFDAY at moment of death.

has_stat_info

Set to true if this organ should return info to Stat(). See get_stat_info().

max_damage

Damage cap, including scarring

meat_name

Taken from first owner.

min_broken_damage

Damage before becoming broken

organ_category

Identifier for use in organ collections, unused if unset. Would be nice to make this a list, but bodytypes rely on initial() with it.

organ_properties

A flag for telling what capabilities this organ has. ORGAN_PROP_PROSTHETIC, ORGAN_PROP_CRYSTAL, etc..

organ_tag

Unique identifier.

owner

Current mob owning the organ.

parent_organ

Organ holding this object.

rejecting

Is this organ already being rejected?

scale_max_damage_to_species_health

Whether or not we should scale the damage values of this organ to the owner species.

species

Original species.

status

Various status flags (such as robotic)

vital_to_owner

Cache var for vitality to current owner.

Proc Details

get_stat_info

Returns a list with two entries, first being the stat panel title, the second being the value. See has_stat_value bool above.