suit_cycler 
Vars | |
available_modifications | Possible suit modifier decls to pick between |
---|---|
can_repair | If TRUE, the cycler can repair voidsuits. |
electrified | The number of Process() ticks we should shock users for. If > 0, will shock users. Decrements every Process(). |
irradiating | The number of Process() ticks we should irradiate our contents for. If > 0, will irradiate contents. Decrements every Process(). |
locked | If locked, nothing can be taken from or added to the cycler. |
model_text | Some flavour text for the topic box. |
safeties | The cycler won't start with a living thing inside it unless safeties are off. |
Var Details
available_modifications 
Possible suit modifier decls to pick between
can_repair 
If TRUE, the cycler can repair voidsuits.
electrified 
The number of Process() ticks we should shock users for. If > 0, will shock users. Decrements every Process().
irradiating 
The number of Process() ticks we should irradiate our contents for. If > 0, will irradiate contents. Decrements every Process().
locked 
If locked, nothing can be taken from or added to the cycler.
model_text 
Some flavour text for the topic box.
safeties 
The cycler won't start with a living thing inside it unless safeties are off.